This project took about two months (October to December) to finish with the holidays. The inspiration came from a concept art of Resident Evil 2 Green Room.
The main models were created in Maya from low poly to high.
Foliage and materials are from Megascans and the chair desk is from the Epic marketplace.
Poster art were designed in Photoshop with the theme of a semi-post apocalypse theme in mind.
Rendered in Unreal Engine 5 with Lumen settings.
Overall this project pushed me to focus more on composition and workflow.